[Development] mobile-to-mobile connection for p2p game
Eike.Ziller at qt.io
Tue Mar 10 10:17:21 CET 2020
This sounds like better being asked on the interest@ mailing list.
> On 9. Mar 2020, at 19:42, Zoltán Lutor <zoltan.lutor at gmail.com> wrote:
> What to use (especially in Qt/QML) for connection to (mobile) devices in p2p game?
> E.g. one device is server, other is client, playing against each other in a game. Like ping-pong?
> One option can be Bluetooth for "close-combat" but what about Internet buddies?
> I was thinking about websocket but got stuck with handshaking... :(
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