[Interest] touch functionality not working with my Qt 5 apps
VStevenP
vstevenpavao at yahoo.com
Thu Jan 17 20:13:39 CET 2013
I think I've figured out what I need to do to get the touch functionality to work.
I believe I need to download the Tslib sources, cross-compile them for arm, then build qtbase/src/plugins/generic/tslib plugin, and put that plugin on the BeagleBoard-xM.
Then, I think I need to use the -plugin Tslib option when invoking the program.
I found this information at http://gpupowered.org/node/8
----- Original Message -----
> From: VStevenP <vstevenpavao at yahoo.com>
> To: interest <interest at qt-project.org>
> Cc:
> Sent: Thursday, January 17, 2013 12:24 AM
> Subject: touch functionality not working with my Qt 5 apps
>
> I am trying to figure out why the touch functionality of my LG display isn't
> working with my Qt 5 apps.
>
> The touch technology is an N-trig DuoSense which is easily auto-detected and
> added as a USB input device by Angstrom 2011.03 (kernel 2.6.32) on my
> BeagleBoard-xM.
>
> (Note that kernel 2.6.31 and greater has mainline support for N-trig, and that
> Angstrom 2011.03 is configured with CONFIG_HID_NTRIG=y, which allows the touch
> functionality to work with Angstrom).
>
>
> However, when I run my Qt 5 apps on the BeagleBoard-xM, touching the display
> doesn't result in cursor control, and swipe gestures do nothing. The mouse
> works fine, however.
>
> Shouldn't the touch functionality work automatically in this situation?
> Note that the the touch functionality provided by the N-trig DuoSense can
> actually successfully control the mouse on my MacBook Pro if I simply plug it
> into it via USB. I can make selections in apps, etc.
>
> I'm hoping there's something obvious I'm missing, because this
> combination of technologies should work, from what I understand.
>
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