[Interest] Angle needed or not?...
Giuseppe D'Angelo
dangelog at gmail.com
Fri Jul 5 14:50:59 CEST 2013
On 5 July 2013 14:27, Philippe <philwave at gmail.com> wrote:
> I have checked various sources but can't find a clear answer. This is my
> scenario:
>
> 1) My application does not use any of the Open GL classes. Only QPainter is used.
> 2) My application does not use QtQuick, neither WebKit
> 3) My application's requirement is Windows 7 or 8, not below
> 4) My application has a wide user base and I don't want any problem eg. "please update your open GL drivers"
You should use an OpenGL build. It will produce a smaller "package"
(due to the fact that you won't have to ship ANGLE libs). You app
won't notice the difference as it's not using OpenGL at all (directly
or indirectly).
For more information, see
http://qt-project.org/wiki/Qt-5-on-Windows-ANGLE-and-OpenGL .
I wonder if it would be possible to add that link to the download
page; ANGLE vs OpenGL is confusing so many users...
--
Giuseppe D'Angelo
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