[Interest] iOS Guidlines and QML

Konstantin Tokarev annulen at yandex.ru
Mon Sep 30 16:05:48 CEST 2013



30.09.2013, 18:02, "Paul Miller" <stelefx at gmail.com>:
> On 9/30/2013 2:21 AM, raven-worx Software wrote:
>
>>  I plan to write an iOS app that downloads a remote QML file which is
>>  the main part of the app from a remote webserver. As i read the
>>  Guidlines i stumbled upon the following rule which would interfer with
>>  that:
>>
>>  "2.7 Apps that download code in any way or form will be rejected"
>
> Odd, considering web-based apps can do exactly that. I use several apps
> that must download data from a server before they are usable.
>
>>  "2.8 Apps that install or launch other executable code will be rejected"
>>
>>  Since QML can contain JavaScript i would expect that it is also
>>  considered as "executable code"?
>
> This definitely isn't true, since many games have embedded scripting
> systems such as Lua. They seriously back-pedaled on this one after the
> huge out-cry from game developers. There is even a full-featured Python
> interpreter app in the store right now.

JIT compilation is prohibited though.

-- 
Regards,
Konstantin



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