[Interest] Is it possible to submit my Qt application for iOS to Apple App Store?
Yang Fan
missdeer at gmail.com
Fri Jul 4 03:50:10 CEST 2014
I have submitted an iOS app powered by Qt technology to Apple App Store
successfully, you may get it from
https://itunes.apple.com/cn/app/istkani-le-tou-xing-cai-piao/id841279537.
Since this is my first iOS app, before it was published successfully, Apple
had refused it for 2 times. The first one was UI issue, I use QtQuick to
draw the whole UI, but it's not a game, so Apple says you should use native
component such as buttons, push notification services etc. The next one was
about IAP, I had registered some IAP items in the App Store, but didn't
implement the IAP in the app, this was the reason they refused the second
time.
After I fixed the issues they filed, the app was accepted. It cost me 2
months since my first submitting to the final acceptance.
On Fri, Jul 4, 2014 at 2:34 AM, Pavel Mogilevskiy <pmogilevskiy at gmail.com>
wrote:
> Hello everyone!
>
> I would like to ask you if it's possible to submit my Qt
> application for iOS to iOS App Store.
> What are requirements? Are there any restriction?
> I heard that Apple doesn't allow to submit applications that
> bundle dylibs to iOS App Store? Is this true?
>
> Thanks for any information.
>
> I'm using Qt 5.3.1 LGPL, iOS SDK 7.1. Application has been
> written with Qt Widgets (non QtQuick/QML).
>
> Thanks!
>
> --
> Best regards,
> Pavel Mogilevskiy mailto:pmogilevskiy at gmail.com
>
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> Interest at qt-project.org
> http://lists.qt-project.org/mailman/listinfo/interest
>
--
Regards,
Fan Yang
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