[Interest] qmake ios build
Kate Alhola
kate.alhola at gmail.com
Thu Nov 20 15:40:35 CET 2014
We and may be many others would like to build iOS apps by CI systems like
Jenkins. We have been using Jenkins a long time but after code 6.1 there
appeared an issue. Signing app now requires Payload/*.app/ResourceRules.
plist
that must be defined in appname.xcodeproj file:
"CODE_SIGN_RESOURCE_RULES_PATH=$(SDKROOT)/ResourceRules.plist"
The issue is that appame.xcodeproj is generated by qmake and the question
is that how to add this property to qmake generated xcodeproj ? There are
some 3rd party tools to tweak xcodeproj like https://github.com/0xced/xcproj
There are also some NodeJS scripts like one in
http://stackoverflow.com/questions/26516442/how-do-we-manually-fix-resourcerules-plist-cannot-read-resources-error-after
It would be much better and easier if properties for xcode build could be
set on qmake .pro file. Is there any good way for that ?
Similar question is that is there good way to set xcodeproj Asset Catalog
resources like launch image or app icon from qmake .
Kate
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