[Interest] Qt3D and QOpenGLWidget
Harald Vistnes
harald.vistnes at gmail.com
Wed Dec 23 09:47:18 CET 2015
Is there a way to use Qt3D with QOpenGLWidget?
Currently I am using QWidget::createWindowContainer(), but that should be
avoided as much as possible according to this blog post
http://blog.qt.io/blog/2014/11/20/qt-weekly-20-completing-the-offering-qopenglwindow-and-qrasterwindow/
So I am wondering what is the current recommended way of integrating Qt3D
in a QWidgets based application?
Also, given the threaded magic inside Qt3D, is there a way to mix Qt3D and
QPainter based overlay rendering (text, primarily) in QOpenGLWidget or
QOpenGLWindow?
Harald
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