[Interest] Compiling Qt from source, ios target
harri at mpaja.com
Thu Jan 8 10:28:04 CET 2015
Trying to build iOS on OSX from git just now with:
perl init-repository -f
./configure -xplatform macx-ios-clang -release -prefix
eventually hits this:
In file included from global/qglnamespace.cpp:42:
global/qglnamespace.h:45:10: fatal error: 'Qt3D/qt3dglobal.h' file not
The instructions at
don't skip any modules, but perhaps they should?
Or qt3d should build out of the box.
Any advice? What is the list of recommended modules to skip on iOS?
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