[Interest] how to build the xcb-plugin with egl support?

Shi Yan billconan at gmail.com
Tue Mar 3 00:46:59 CET 2015


sorry, I replied too quick without reading your response.

Yes, this is what I want to try! Thanks

On Mon, Mar 2, 2015 at 12:59 PM, Andrew Knight <qt at panimo.net> wrote:

> On 03/02/2015 10:28 PM, Thiago Macieira wrote:
> > On Monday 02 March 2015 12:06:23 Shi Yan wrote:
> >> I'm trying to make my own platform plugin with egl. but I always get a
> >> black screen.
> >>
> >> I’m trying to build the xcb-plugin with egl support, so that I can
> debug it
> >> and compare it with my implementation.
> >>
> >> I noticed if CONFIG has x11_egl, then it will use egl instead of glx.
> >>
> >> but I tried to configure the Qt project with ./configure -opengl
> x11_egl,
> >> it won’t work.
> >>
> >> I can’t find the right way to enable egl. do you know?
> >
> > configure -opengl es2
> >
>
> Or if you want to use desktop GL without GLX, try -opengl desktop
> -no-xcb-xlib
>
> You might be better off with EGLFS (+ X11 hooks), though. That option is
> more geared toward custom embedded development. See Laszlo's excellent
> post about the improvements for Qt 5.5:
>
> http://blog.qt.io/blog/2015/01/20/qt-weekly-23-qt-5-5-enhancements-for-linux-graphics-and-input-stacks/
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