[Interest] Qt Purchasing API - In app purchasing iOS not working on a release version deployed to the store.

Nuno Santos nunosantos at imaginando.pt
Thu Mar 12 11:22:24 CET 2015


> On 12 Mar 2015, at 10:22, Nuno Santos <nunosantos at imaginando.pt> wrote:
> 
> Hi,
> 
> I hope so.
> 
> The thing is that my other app that is already on the store works perfectly and prices are fetched… 
> 
> Just wondering…
> 
>> On 12 Mar 2015, at 10:20, Robert Iakobashvili <coroberti at gmail.com> wrote:
>> 
>> Hi Nuno,
>> Could it be related to major availability glitch
>> yesterday at App Store?
>> 
>> Take care.
>> Robert
>> 
>> 
>> On Thu, Mar 12, 2015 at 12:16 PM, Nuno Santos <nunosantos at imaginando.pt> wrote:
>>> Hi,
>>> 
>>> I’m desparating a bit so i’m trying to gather all the information I can about this.
>>> 
>>> I have developed an app for iOS and Android and I have used in app purchasing. I have already done an app a couple of months ago with in app purchases. It was deployed with Qt 5.3.0. Everything working fine.
>>> 
>>> On this new app I have used 5.4.1 for deployment. The in app purchases worked fine during development. On Google Play it is also working perfectly on a production environment.
>>> 
>>> On iOS however, I have seen my app approved 4 hours ago and I can’t still see the prices of my in app purchases.
>>> 
>>> Some say that it my take up to 36 hours to have in app purchases propagated thru the servers.
>>> 
>>> Does anyone know of problems with Qt 5.4.1 in iOS in app purchase in a production environment?
>>> 
>>> Thanks,
>>> 
>>> With my best regards,
>>> 
>>> Nuno Santos
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>>> Interest at qt-project.org
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> 




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