[Interest] Qt Purchasing API - In app purchasing iOS not working on a release version deployed to the store.
Nuno Santos
nunosantos at imaginando.pt
Thu Mar 12 11:22:24 CET 2015
> On 12 Mar 2015, at 10:22, Nuno Santos <nunosantos at imaginando.pt> wrote:
>
> Hi,
>
> I hope so.
>
> The thing is that my other app that is already on the store works perfectly and prices are fetched…
>
> Just wondering…
>
>> On 12 Mar 2015, at 10:20, Robert Iakobashvili <coroberti at gmail.com> wrote:
>>
>> Hi Nuno,
>> Could it be related to major availability glitch
>> yesterday at App Store?
>>
>> Take care.
>> Robert
>>
>>
>> On Thu, Mar 12, 2015 at 12:16 PM, Nuno Santos <nunosantos at imaginando.pt> wrote:
>>> Hi,
>>>
>>> I’m desparating a bit so i’m trying to gather all the information I can about this.
>>>
>>> I have developed an app for iOS and Android and I have used in app purchasing. I have already done an app a couple of months ago with in app purchases. It was deployed with Qt 5.3.0. Everything working fine.
>>>
>>> On this new app I have used 5.4.1 for deployment. The in app purchases worked fine during development. On Google Play it is also working perfectly on a production environment.
>>>
>>> On iOS however, I have seen my app approved 4 hours ago and I can’t still see the prices of my in app purchases.
>>>
>>> Some say that it my take up to 36 hours to have in app purchases propagated thru the servers.
>>>
>>> Does anyone know of problems with Qt 5.4.1 in iOS in app purchase in a production environment?
>>>
>>> Thanks,
>>>
>>> With my best regards,
>>>
>>> Nuno Santos
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>
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