[Interest] Is the OpenGL vs Angle distinction important for widget apps?
Nikos Chantziaras
realnc at gmail.com
Sun Mar 22 10:28:24 CET 2015
For applications that don't use Qml and only use QWidget, does it matter
whether Qt was built with OpenGL or Angle on Windows?
As far as I can tell, GL/Angle is only used by Qml. Is that true? Can
there be any circumstances where a non-Qml application might error out
if running with an OpenGL-based Qt on a system with an old OpenGL
version? (Meaning the default one from Microsoft which only supports
software OpenGL 1.1.)
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