[Interest] Destructor appearing twice in the stack trace?
Thiago Macieira
thiago.macieira at intel.com
Mon Nov 9 18:19:12 CET 2015
On Monday 09 November 2015 16:21:44 Etienne Sandré-Chardonnal wrote:
> Dear all,
>
> I am debugging an app which crashes when an object is being deleted. The
> debuggers halt on a segmentation fault inside QObject destructor. The
> object deletion was requested by a call to deleteLater()
>
> Here is what I get in the stack trace:
>
> 0 QObject::~QObject qobject.cpp 993 0x7ffff62c7580
> 1 RendererInterface::~RendererInterface rendererinterface.cpp
> 119 0x60664f
> 2 RendererInterface::~RendererInterface rendererinterface.cpp
> 137 0x60667e
> 3 qDeleteInEventHandler qobject.cpp 4391 0x7ffff62d06e5
>
> How is it possible to have the destructor twice in the stack?? At the
> beginning I was thinking this was a GDB bug (GDB/MinGW under windows is
> buggy) but I get the same result when compiling the app under linux.
>
> Any idea how this can happen?
It depends on what code the compiler generated. It's entirely possible, but I
can't also rule out a problem.
--
Thiago Macieira - thiago.macieira (AT) intel.com
Software Architect - Intel Open Source Technology Center
More information about the Interest
mailing list