[Interest] [Qt3D] Use a QImage as a QTextureImage

Andy asmaloney at gmail.com
Tue Apr 5 14:30:02 CEST 2016


I have a QImage that I'm generating programmatically using a QPainter which
I want to use as a texture.

I want to use it in a QNormalDiffuseMapAlphaMaterial as a diffuse texture -
so it needs a QTextureImage whose source is set using a QUrl.

How do I get from my in-memory QImage to a QUrl to set this source?  Or is
there another path I'm missing to accomplish this?

I'm also going to want to render text as a billboard - is this the right
way to do it too?  (Generate into a QImage with QPainter and use textures
on a QPlaneMesh?)

(C++, not QML)

Thanks!

---
Andy Maloney  //  https://asmaloney.com
twitter ~ @asmaloney <https://twitter.com/asmaloney>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.qt-project.org/pipermail/interest/attachments/20160405/21580041/attachment.html>


More information about the Interest mailing list