[Interest] [Qt3D] Use a QImage as a QTextureImage
Andy
asmaloney at gmail.com
Tue Apr 5 14:30:02 CEST 2016
I have a QImage that I'm generating programmatically using a QPainter which
I want to use as a texture.
I want to use it in a QNormalDiffuseMapAlphaMaterial as a diffuse texture -
so it needs a QTextureImage whose source is set using a QUrl.
How do I get from my in-memory QImage to a QUrl to set this source? Or is
there another path I'm missing to accomplish this?
I'm also going to want to render text as a billboard - is this the right
way to do it too? (Generate into a QImage with QPainter and use textures
on a QPlaneMesh?)
(C++, not QML)
Thanks!
---
Andy Maloney // https://asmaloney.com
twitter ~ @asmaloney <https://twitter.com/asmaloney>
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