[Interest] [QT3D] Lights

Harald Vistnes harald.vistnes at gmail.com
Wed Apr 20 19:54:01 CEST 2016


Hi Ramy,

The lights in in Qt3D are virtual lights, they light up objects in the
scene, but the lights themselves are not visible. To achieve what you are
describing, you need a more sophisticated rendering algorithm. You should
be able to do it in Qt3D, but not simply by using the built-in lights. A
good way to start is probably to google 'volumetric lighting'.

Happy hacking :)

Cheers,
Harald
On Apr 20, 2016 16:27, "Ramy Atalla via Interest" <interest at qt-project.org>
wrote:

> Hello
> There are different kinds of lights (Spot,Point,Directional,etc) in QT3D,I
> am trying to emulate a car headlights with foggy rays effect and taillights
> glowing effect . which one you recommend to use and if you can provide me
> with a simple example will be great.
> Thanks
> Ramy
>
>
> _______________________________________________
> Interest mailing list
> Interest at qt-project.org
> http://lists.qt-project.org/mailman/listinfo/interest
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.qt-project.org/pipermail/interest/attachments/20160420/e370e86e/attachment.html>


More information about the Interest mailing list