[Interest] Utilizing the GPU, how to start?
dangelog at gmail.com
Wed Jul 6 12:10:04 CEST 2016
On Wed, Jul 6, 2016 at 11:41 AM, John C. Turnbull
<ozemale at ozemail.com.au> wrote:
> I am a firm believer in the significance that Vulkan will play in the future
> of GPU based applications.
Note that there's still a huge lack of Vulkan drivers for low end
devices, and it won't help at all unless you are bottlenecked by the
driver and the command submission, the latter of which can be worked
around in OpenGL by using command buffers, and both of which are
currently not the main bottleneck of the QQ2 renderer...
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