[Interest] Qt 3D for VR?

Sean Harmer sean.harmer at kdab.com
Wed Jul 6 18:26:23 CEST 2016


I just had my first play with the Vive today too. Peppe is already 
looking into the SDK so that we can first get some pure Qt + OpenGL 
examples working with it. Once we've gained a little experience with it 
we will look at how to expose this to Qt 3D's API.



On 06/07/2016 16:53, Henry Skoglund wrote:
> Hi, got an HTC Vive last week, it was really for my son but I've tried 
> it as well, I haven't enjoyed a shooter game this much since playing 
> Apple Invaders on my Apple II.
> Anyway, I've downloaded the OpenVR SDK from Valve 
> https://github.com/ValveSoftware/openvr, I want to try displaying some 
> math graphs in 3D in the helmet, and perhaps try building and walking 
> in a maze.
> Of course I'll be writing my test program in Qt, figure Qt 3D would be 
> swell for this. Are there any plans or ideas for VR using Qt 3D?
> Regards Henry
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