[Interest] Qt 3D for VR?
fromqt at tungware.se
Wed Jul 6 18:47:10 CEST 2016
Excellent! I'm quite the noob re. Qt 3D, but this VR stuff could be a
nice educational entry into it.
(When you sit in front on the computer inside Qt Creator all day, it's
refreshing to stand up, put on the Vive and shoot some aliens :-)
On 2016-07-06 18:26, Sean Harmer wrote:
> I just had my first play with the Vive today too. Peppe is already
> looking into the SDK so that we can first get some pure Qt + OpenGL
> examples working with it. Once we've gained a little experience with it
> we will look at how to expose this to Qt 3D's API.
> On 06/07/2016 16:53, Henry Skoglund wrote:
>> Hi, got an HTC Vive last week, it was really for my son but I've tried
>> it as well, I haven't enjoyed a shooter game this much since playing
>> Apple Invaders on my Apple II.
>> Anyway, I've downloaded the OpenVR SDK from Valve
>> https://github.com/ValveSoftware/openvr, I want to try displaying some
>> math graphs in 3D in the helmet, and perhaps try building and walking
>> in a maze.
>> Of course I'll be writing my test program in Qt, figure Qt 3D would be
>> swell for this. Are there any plans or ideas for VR using Qt 3D?
>> Regards Henry
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>> Interest at qt-project.org
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