[Interest] Utilizing the GPU, how to start?
Uwe Rathmann
Uwe.Rathmann at tigertal.de
Wed Jul 6 19:40:47 CEST 2016
On Tue, 05 Jul 2016 23:58:48 -0700, Thiago Macieira wrote:
> So what you want isn't QWidget with OpenGL support. We've proven it
> won't work. What you want is a powerful, Scene Graph-based set of
> widgets with native look and feel (that is Qt Quick Controls).
>
> You're probably also asking for a C++ API instead of a QML one.
And this is exactly what I'm currently trying to do - creating a set of
Quick controls offering full featured C++ and QML APIs.
Our main motivation is the well known instantiation problem of QML, that
is totally dominating the overall performance of our user interface. As
most of our QML code is application code, having a C++ API for the
controls is mandatory to significantly limit the amount of QML.
We will present some results from this attempt at the QtCon: https://
conf.qtcon.org/en/qtcon/public/events/428
Uwe
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