[Interest] Utilizing the GPU, how to start?
John C. Turnbull
ozemale at ozemail.com.au
Tue Jul 12 09:04:48 CEST 2016
It's OK - they "do no evil" ;-)
> On 12 Jul 2016, at 17:01, alexander golks <alex at golks.de> wrote:
>
> Am Tue, 12 Jul 2016 16:53:25 +1000
> schrieb "John C. Turnbull" <ozemale at ozemail.com.au>:
>
>> Thanks. I never thought of using Google ;-)
>>
>> Sadly Google shows me what *they* want me to see, not necessarily what I am actually looking for.
>>
>> Hence asking the question here: amongst a group of Qt experts who are not controlled by revenue-generating curating algorithms and who could point me to the most appropriate articles for my questions.
>
> pssst!!!! they are listening!!!!
>
>> Thanks for the links. I will check them out and hopefully they will give me the info I seek.
>>
>> -jct
>>
>>> On 12 Jul 2016, at 16:38, Mitch Curtis <mitch.curtis at qt.io> wrote:
>>>
>>> Have you tried Google? :D These two links probably cover your first two questions:
>>>
>>> http://doc.qt.io/qt-5/qtquick-visualcanvas-scenegraph.html
>>> http://doc.qt.io/qt-5/qtquick-visualcanvas-scenegraph-renderer.html
>>>
>>>
>>>> -----Original Message-----
>>>> From: Interest [mailto:interest-bounces+mitch.curtis=qt.io at qt-project.org]
>>>> On Behalf Of John C. Turnbull
>>>> Sent: Tuesday, 12 July 2016 4:06 AM
>>>> To: Uwe Rathmann <Uwe.Rathmann at tigertal.de>
>>>> Cc: interest at qt-project.org
>>>> Subject: Re: [Interest] Utilizing the GPU, how to start?
>>>>
>>>> Anyone?
>>>>
>>>>>> On 10 Jul 2016, at 23:23, John C. Turnbull <ozemale at ozemail.com.au>
>>>>> wrote:
>>>>>
>>>>> I am still new to Qt but am very interested in the technology and the
>>>> deep innards of how it functions. I have worked in a 3D animation studio
>>>> and learned a lot while I was there.
>>>>>
>>>>> Is there documentation or articles that:
>>>>>
>>>>> 1) Describe in detail how the Qt Quick rendering pipeline is designed
>>>> and how it operates.
>>>>>
>>>>> 2) Describe the structure and overall architecture of the Qt Quick
>>>> Scenegraph and how it is rendered?
>>>>>
>>>>> 3) Describe the steps that have been taken so far and any further steps
>>>> planned to optimise both (1) and (2)?
>>>>>
>>>>> I really want to know how all this hangs together as I may be able to
>>>> further optimise and improve aspects of them.
>>>>>
>>>>> -jct
>>
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>
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