[Interest] [Qt3D] Crash when trying to update a geometry
Xavier Bigand
flamaros.xavier at gmail.com
Sat Mar 26 23:07:38 CET 2016
Hi,
I am creating a mesh empty and try to update it later, I don't understand
why it crash.
The crash happens in Qt3DCore::QBackendNode.
I update the mesh by calling setData on the vertexBuffer and setCount on
the corresponding attributs. I do the same for the indexBuffer.
May I do something wrong?
--
Xavier
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