[Interest] [Qt3D] Crash when trying to update a geometry

Xavier Bigand flamaros.xavier at gmail.com
Sat Mar 26 23:07:38 CET 2016


Hi,

I am creating a mesh empty and try to update it later, I don't understand
why it crash.

The crash happens in Qt3DCore::QBackendNode.

I update the mesh by calling setData on the vertexBuffer and setCount on
the corresponding attributs. I do the same for the indexBuffer.

May I do something wrong?


-- 
Xavier
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