[Interest] [Qt3D] Crash when trying to update a geometry
Xavier Bigand
flamaros.xavier at gmail.com
Sat Mar 26 23:39:44 CET 2016
I am getting curious errors in the console :
ASSERT failure in QVector<T>::at: "index out of range", file
c:\Users\qt\work\install\include/QtCore/qvector.h,
line 419
ASSERT failure in QVector<T>::at: "index out of range", file
c:\Users\qt\work\install\include/QtCore/qvector.h,
line 419
ASSERT failure in QVector<T>::at: "index out of range", file
c:\Users\qt\work\install\include/QtCore/qvector.h,
line 419
ASSERT failure in QVector<T>::at: "index out of range", file
c:\Users\qt\work\install\include/QtCore/qvector.h,
line 419
Invalid parameter passed to C runtime function.
Invalid parameter passed to C runtime function.
Invalid parameter passed to C runtime function.
Invalid parameter passed to C runtime function.
Invalid parameter passed to C runtime function.
Invalid parameter passed to C runtime function.
Invalid parameter passed to C runtime function.
Invalid parameter passed to C runtime function.
2016-03-26 23:07 GMT+01:00 Xavier Bigand <flamaros.xavier at gmail.com>:
> Hi,
>
> I am creating a mesh empty and try to update it later, I don't understand
> why it crash.
>
> The crash happens in Qt3DCore::QBackendNode.
>
> I update the mesh by calling setData on the vertexBuffer and setCount on
> the corresponding attributs. I do the same for the indexBuffer.
>
> May I do something wrong?
>
>
> --
> Xavier
>
--
Xavier
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