[Interest] Declaratively handle key presses / navigation differently depending on state (QML)

Elvis Stansvik elvstone at gmail.com
Thu Mar 31 15:40:47 CEST 2016


2016-03-31 15:12 GMT+02:00 Kristoffersen, Even (NO14)
<Even.Kristoffersen at honeywell.com>:
> I think Connections is what you are looking for:
>
> Connections
> {
>         id: editingConnections
>         target: null
>
>         onRightPressed: ...
>         ...
>         ...
> }
>
> Connections
> {
>         id: navigationConnections
>         target: Keys

There seems to be a problem with this approach, as Keys isn't defined
at this point. I get:

    Unable to assign undefined to QObject*

I guess Keys hasn't been attached yet.

>
>         onRightPressed: ...
>         ...
>         ...
> }
>
> ..
>
> states: [
>                     State {
>                         name: "editing"
>                         PropertyChanges {
>                             target: editingConnections
>                             target: Keys        //Don't know if this works since the parameter is called target as well. If it doesn't work you'll have to do something like this in editingConnections declaration:
>                                 //target: meters.state === "editing" ? Keys : null
>                         }
>                         PropertyChanges {
>                             target: navigationConnections
>                             target: null
>                         }
>                     }
>                 ]
>
>
> -----Original Message-----
> From: Interest [mailto:interest-bounces+even.kristoffersen=honeywell.com at qt-project.org] On Behalf Of Elvis Stansvik
> Sent: 31. mars 2016 14:38
> To: interest at qt-project.org Interest <interest at qt-project.org>
> Subject: [Interest] Declaratively handle key presses / navigation differently depending on state (QML)
>
> Hi,
>
> I'm working on an item representing a number to be edited by the user.
>
> My input is quite limited (only Left, Right and Enter, where Left and Right is actually the turning of a wheel), so the idea is to let the user navigating to the item with Left/Right, which will give it focus.
> If the user then presses Enter, the item enters and "editing" state.
> In the "editing" state, Left and Right will increase/descreas the number, and pressing Enter again will exit the "editing" state, returning to the default state ("").
>
> How can I handle key presses differently depending on state without resorting to procedural code like if/else on the state inside the onXXXPressed handlers? I thought I'd be able to assign to Keys.onXXXPressed inside State { PropertyChanges { ... }, but the property is not recognized there (I'm guessing because it's an attached property..?).
>
> Also, the KeyNavigation.left/right/etc. is a convenient way to do the navigation between items, but it seems incompatible with the Keys.onXXXPressed handlers? I thought I'd be able to skip accepting the key even in a Keys.onXXXPressed handler, and have it pass through to the KeyNavigation.xxx handler...? (I can do the navigation with
> someItem.forceActiveFocus() instead, but it's more typing and more error prone).
>
>
> Below is a working but rather ugly example of two numbers that can be edited this way. One can navigate between the numbers with Left/Right, and toggle "editing" mode with Enter (in which Left and Right controls the number value instead).
>
> How can I make this example more declarative / less ugly? (Besides the obviously putting things in a reusable component).
>
> Example:
>
> import QtQuick 2.4
> import QtQuick.Window 2.2
>
> Window {
>     width: 800
>     height: 600
>     visible: true
>
>     Row {
>         spacing: 30
>         Column {
>             Text {
>                 text: "Meters"
>             }
>             Text {
>                 id: meters
>                 text: value
>                 font.underline: activeFocus
>                 font.pixelSize: 100
>
>                 property int value: 3
>
>                 focus: true
>
>                 states: [
>                     State {
>                         name: "editing"
>                         PropertyChanges {
>                             target: meters
>                             color: "green"
>                         }
>                     }
>                 ]
>
>                 Keys.onReturnPressed: {
>                     if (state == "")
>                         state = "editing"
>                     else
>                         state = ""
>                     event.accepted = true
>                 }
>
>                 Keys.onRightPressed: {
>                     if (state == "editing")
>                         value++
>                     else
>                         centimeters.forceActiveFocus()
>                     event.accepted = true
>                 }
>
>                 Keys.onLeftPressed: {
>                     if (state == "editing")
>                         value--
>                     else
>                         centimeters.forceActiveFocus()
>                     event.accepted = true
>                 }
>             }
>         }
>         Column {
>             Text {
>                 text: "Centimeters"
>             }
>             Text {
>                 id: centimeters
>                 text: value
>                 font.underline: activeFocus
>                 font.pixelSize: 100
>
>                 property int value: 14
>
>                 states: [
>                     State {
>                         name: "editing"
>                         PropertyChanges {
>                             target: centimeters
>                             color: "green"
>                         }
>                     }
>                 ]
>
>                 Keys.onReturnPressed: {
>                     if (state == "")
>                         state = "editing"
>                     else
>                         state = ""
>                     event.accepted = true
>                 }
>
>                 Keys.onRightPressed: {
>                     if (state == "editing")
>                         value++
>                     else
>                         meters.forceActiveFocus()
>                     event.accepted = true
>                 }
>
>                 Keys.onLeftPressed: {
>                     if (state == "editing")
>                         value--
>                     else
>                         meters.forceActiveFocus()
>                     event.accepted = true
>                 }
>             }
>         }
>     }
> }
>
>
> Thanks for any advice,
> Elvis
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