[Interest] Qt3d Get current modelview matrix

Surya Kiran Gullapalli suryakiran.gullapalli at gmail.com
Tue Oct 25 03:15:05 CEST 2016


​In regular opengl, if we want to modify the current modelview matrix, we
can use glMatrixMode followed by any operation on that matrix. How to do
the same using Qt3d Api.

I can only see QEntity::addComponent with QTransform as the argument. Which
sets the transformation matrix, but how can i get the current modelview
matrix and do more operations on it.

I'm using Qt 5.7.

Thanks in advance,
Surya​
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.qt-project.org/pipermail/interest/attachments/20161025/63361d56/attachment.html>


More information about the Interest mailing list