[Interest] [Qt3D] SkyboxEntity textures are not rendered on Windows 7 (just black)
Oleg Evseev
ev.mipt at gmail.com
Fri Apr 14 21:56:42 CEST 2017
Hi Sean,
As I wrote, I try to prepare test case example with same "basis" of 3d as
in my application, but it suddenly turned out to be valid.
Unfortunately I can't provide my entire application.
> Not sure what could be wrong off hand.
Ok, never mind then. It's not so important. I'll try to do test case latter
when got time for this.
Just had a little hope that you'll easy solve this, something like "Yes, in
commit #... we've changed ... so you need to ..." :)
Sorry for bothering.
2017-04-14 20:22 GMT+03:00 Sean Harmer <sh at theharmers.co.uk>:
> Hi,
>
> could you provide a test case for this please? Not sure what could be
> wrong off hand.
>
> Cheers,
>
> Sean
>
>
> On 14/04/2017 17:51, Oleg Evseev wrote:
>
>> Hi,
>>
>> Cause Sean is now get busy with SkyboxEntity, I take this opportunity to
>> ask what could be wrong:
>>
>> Related to qt3d I have Qml with loader that loads qml with Scene3D.
>> World3D - root entity is written in C++ and shared with qml with help of
>> qmlRegisterType.
>>
>> hierarchy is this:
>> World3D
>> -- renderSettings (as component)
>> ---- viewort (as activeFrameGraph)
>> ------ renderSurfaceSelector
>> -------- cameraSelector
>> ---------- clearBuffers (light blue)
>> ------------ QNoDraw
>> ---------- layerFilter
>> ------------ layerBackground (added layer)
>> -- QSkyboxEntity (as a child)
>> ---- layerBackground (as component)
>> -- other objects
>>
>> (do not pay attention that there is no frustum culling disabling, it's
>> not relevant now)
>>
>> It works with qt 5.8 (on Windows 7 and Android), but when I moved to qt
>> 5.9 SkyboxEntity textures stop being rendered (they are just black) on
>> Windows (but they are render on Android).
>> I clean everything unrelated (other objects) to make simple example to
>> post the bug, but it works! Skybox entity reneders fine.
>>
>> Even if I'm not setting parent for other objects in my application (that
>> is there is only skyboxentity in 3d scene) I can't do the same - skybox
>> is full black (it's not the clear buffer color by the way).
>>
>> I'm really confused what can be a problem?
>> Qml buttons on top of the Scene3D? - No, I check it, simple example
>> still works with them.
>>
>> Thanks in advance for help.
>>
>> ---
>> With regards, Oleg
>>
>>
>>
>>
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