[Interest] Textures memory not being released

Giuseppe D'Angelo giuseppe.dangelo at kdab.com
Mon Aug 21 12:29:46 CEST 2017

Il 21/08/2017 12:23, Roger zanoni ha scritto:
> When I run this code, it keeps allocating memory until my laptop 
> freezes. I did some basic testing using valgrind and massif, and the 
> result shows (I posted some images on the forum thread, I'm not sure if 
> I'm allowed to post images to this list), if I'm not misinterpreting it, 
> that the scenegraph/texture classes are the ones using the memory. Is 
> this a known issue?

Perhaps it's related to



Giuseppe D'Angelo | giuseppe.dangelo at kdab.com | Senior Software Engineer
KDAB (UK) Ltd., a KDAB Group company | Tel: UK +44-1625-809908
KDAB - Qt, C++ and OpenGL Experts

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