[Interest] Textures memory not being released

Roger zanoni rogerzanoni at gmail.com
Mon Aug 21 14:42:04 CEST 2017


https://bugreports.qt.io/browse/QTBUG-62642

On Mon, Aug 21, 2017 at 2:27 PM Roger zanoni <rogerzanoni at gmail.com> wrote:

> Thanks for the quick replies and testing, I'll create a bug report.
>
> On Mon, Aug 21, 2017 at 1:44 PM Sergio Martins <sergio.martins at kdab.com>
> wrote:
>
>> On 2017-08-21 11:29, Giuseppe D'Angelo wrote:
>> > Il 21/08/2017 12:23, Roger zanoni ha scritto:
>> >> When I run this code, it keeps allocating memory until my laptop
>> >> freezes. I did some basic testing using valgrind and massif, and the
>> >> result shows (I posted some images on the forum thread, I'm not sure
>> >> if I'm allowed to post images to this list), if I'm not
>> >> misinterpreting it, that the scenegraph/texture classes are the ones
>> >> using the memory. Is this a known issue?
>> >
>> > Perhaps it's related to
>> >
>> > https://codereview.qt-project.org/#/c/196320/5
>>
>> I can still repro with that patch, so probably unrelated.
>> Doesn't happen on my laptop (intel), only on the desktop (nvidia).
>> Qt 5.6 looks fine.
>>
>> Bug report please.
>>
>>
>> Regards,
>> --
>> SĂ©rgio Martins | sergio.martins at kdab.com | Senior Software Engineer
>> Klarälvdalens Datakonsult AB, a KDAB Group company
>> Tel: Sweden (HQ) +46-563-540090 <+46%20563%2054%2000%2090>, USA
>> +1-866-777-KDAB(5322)
>> KDAB - The Qt, C++ and OpenGL Experts
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>
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