[Interest] Textures memory not being released
rogerzanoni at gmail.com
Mon Aug 21 15:10:25 CEST 2017
The bug is related to https://bugreports.qt.io/browse/QTBUG-61754 and I
confirmed that this patch fixes the problem:
On Mon, Aug 21, 2017 at 2:42 PM Roger zanoni <rogerzanoni at gmail.com> wrote:
> On Mon, Aug 21, 2017 at 2:27 PM Roger zanoni <rogerzanoni at gmail.com>
>> Thanks for the quick replies and testing, I'll create a bug report.
>> On Mon, Aug 21, 2017 at 1:44 PM Sergio Martins <sergio.martins at kdab.com>
>>> On 2017-08-21 11:29, Giuseppe D'Angelo wrote:
>>> > Il 21/08/2017 12:23, Roger zanoni ha scritto:
>>> >> When I run this code, it keeps allocating memory until my laptop
>>> >> freezes. I did some basic testing using valgrind and massif, and the
>>> >> result shows (I posted some images on the forum thread, I'm not sure
>>> >> if I'm allowed to post images to this list), if I'm not
>>> >> misinterpreting it, that the scenegraph/texture classes are the ones
>>> >> using the memory. Is this a known issue?
>>> > Perhaps it's related to
>>> > https://codereview.qt-project.org/#/c/196320/5
>>> I can still repro with that patch, so probably unrelated.
>>> Doesn't happen on my laptop (intel), only on the desktop (nvidia).
>>> Qt 5.6 looks fine.
>>> Bug report please.
>>> Sérgio Martins | sergio.martins at kdab.com | Senior Software Engineer
>>> Klarälvdalens Datakonsult AB, a KDAB Group company
>>> Tel: Sweden (HQ) +46-563-540090 <+46%20563%2054%2000%2090>, USA
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