[Interest] QtQuick for mobile - any experience to share?

René Hansen renehh at gmail.com
Mon May 28 16:19:31 CEST 2018


Or...

Just make your app LGPL compliant and use Qt anyway.


/René

On Mon, 28 May 2018 at 15:57 ekke <ekke at ekkes-corner.org> wrote:

> Am 28.05.18 um 11:25 schrieb Christoph Keller:
>
> You are correct, in my opinion the price for Qt is way too high if you
> only need the mobile platforms.
>
> that's right
> there should be a 30$ or so per Dev per month license for mobile platforms
> really don't understand why Qt isn't pushing mobile Apps with a cheap
> Indie Developer License
>
> That's the reason we're thinking about phasing out Qt in the next project.
>
> sorry to hear
> Qt is so GREAT on mobile platforms w QQC2
>
> You'll likely reach the $100k revenue with a 2-man project soon.
>
> yep - with 2 or more devs you'll reach the limits soon
>
> I'm a single developer working from my home office and it works for me
> with StartUp License
> @Sylvain: if you fit into the 100.000$ maximum I recommend to fill out the
> formular and wait for answer from sales. I'm pretty sure you'll get the
> license. I'm using this license with 99 $ / month and know that there are
> some otherd evs out there using this license
>
> Don't forget there's also Google's Flutter in the game which is written in
> dart and renders all by itself like Qt does.
>
> Flutter does a great work and is pushed by Google.
> but: try to develop a x-platform project with Camera, BluetoothLE, ... and
> compare with Qt ;-)
>
> React Native will give you all the joy of dependency management
> (cocoapods, gradle) and 3rdparty libraries available for mobile which will
> be hell to integrate with Qt (think of lottie animations and google maps
> for example). Also they support the nice "hot reload" (flutter also has
> this feature).
>
> Regards,
> Christoph
>
> On 27.05.18 10:13, Sylvain Pointeau wrote:
>
> Hello Ekke, Jason, Jérôme, and all
>
> Thank you so much for sharing your experience and tips.
>
> Did you use the v-play components? how did you succeed to match the native
> look and feel?
>
> My choice is between Qt and React Native.
>
> I would have gone with Qt but the price is the real barrier for me. As I
> don't know the success of the app, it is hard to start (and convince my
> partners) knowing the price to pay per year.
>
> Ekke you mention in your blog about the startup plan but as far as I know,
> this is discontinued, the startup plan now let you use the "trial" version
> until you go to the store.
>
> React Native is fully in javascript, but seems typescript can be used
> (which is much better) (BTW would be great to use typescript in QML).
>
> The benefit of RN is IMO to do json natively, but the negative aspect is
> that it is not as cross plateform as Qt, so the desktop version is likely
> to be (much) more challenging.
>
> I am really puzzled, I think that Qt is better than RN, but the price ...
>
> Am I missing something? is there someone else in the same situation?
>
> ps: I continue to investigate (and to read the blog of Ekke), my choice is
> not done yet.
>
> Best regards,
> Sylvain
>
>
> _______________________________________________
> Interest mailing listInterest at qt-project.orghttp://lists.qt-project.org/mailman/listinfo/interest
>
>
>
>
> _______________________________________________
> Interest mailing listInterest at qt-project.orghttp://lists.qt-project.org/mailman/listinfo/interest
>
>
> _______________________________________________
> Interest mailing list
> Interest at qt-project.org
> http://lists.qt-project.org/mailman/listinfo/interest
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.qt-project.org/pipermail/interest/attachments/20180528/c4c46bd9/attachment.html>


More information about the Interest mailing list