[Interest] MapboxGL offline and custom vector tiles source
Paolo Angelelli
paolo.angelelli at qt.io
Mon Dec 23 11:08:26 CET 2019
The current map items implementation is a bit buggy and somewhat slow.
There's one new patch line, hopefully landing in 5.15, that should improve
performance and also the visual appearence
On Mon, 23 Dec 2019 09:46:22 +0100
maitai <maitai at virtual-winds.org> wrote:
> Yes it includes texts, images (icons), and many kinds of shapes
> (polygons filled with patterns, etc).
>
> I am trying to play with geojson for a week or so to see if it fits my
> needs, but I am facing some issues with polygons, maybe this is on my
> side so I need to investigate more.
>
> Is there a clean way to prevent the plugin to try to download tiles from
> mapbox or elsewhere and just use custom layers, paints, layouts
> MapParameters? For the time being I am putting a dummy
> mapboxgl.mapping.additional_style_urls parameter (http://none) but this
> is not very clean...
>
> Philippe.
>
> Le 23-12-2019 02:05, Paolo Angelelli a écrit :
> > Hi, a semi-OT reply:
> >
> > do your own geojson tiles include text or are you only going to
> > display geometric
> > shapes in the map?
> > Asking because since 5.14 there's some GeoJson support, and, together
> > with a custom model
> > that could be used to populate a map with custom vectors
> >
> >
> > On Thu, 19 Dec 2019 17:22:25 +0100
> > maitai <maitai at virtual-winds.org> wrote:
> >
> >> Hello,
> >>
> >> We would like to serve custom vector tiles, ideally though an API call
> >> or eventually a local server/stream. We don't want to add data or
> >> layers
> >> to an existing mapbox chart, but rather respond to tile queries by
> >> sending our own geojson tiles. We have already done that for OSM
> >> plugin
> >> (with raster tiles), but we don't really know where to start with
> >> concerning mapbox vector tiles.
> >>
> >> The tiles are not stored in a database or mbtiles, but need to be
> >> generated on request.
> >>
> >> What would be the best approach to achieve that?
> >>
> >> Thanks for any tip
> >> Philippe.
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> >
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