[Interest] QOpenGLWidget mess up with app layout/pixel ratio on Retina screens
Pavel Mogilevskiy
pmogilevskiy at gmail.com
Mon Apr 27 12:54:14 CEST 2020
Hi,
I would like to raise one pretty old thread about QOpenGLWidget
usage on Mac on Retina screens.
For some reasons, QOpenGLWidget mess up with app layout/pixel ratio on
Retina screens. It's very easy to reproduce on hellogl example.
I found one bug report (https://bugreports.qt.io/browse/QTBUG-41767)
which is related to this issue but reproducible in VMWare environment.
I've updated corresponding bug report with new details (see last comment
in the thread).
As workaround I tried to set
QT_MAC_WANTS_BEST_RESOLUTION_OPENGL_SURFACE=0. It partially works but UI
controls look blurry.
I'm using Qt 5.12.3, MacBook Pro 13"., MacBook Air, 13".
Related thread: https://bugreports.qt.io/browse/QTCREATORBUG-15906
Any thoughts about this issue?
Thanks!
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