[Interest] Guide me through the Qt offerings for GUIs
frank at cyblogic.de
Fri Apr 23 06:15:12 CEST 2021
On 22.04.21 12:14, Roland Hughes wrote:
> On 4/22/2021 3:47 AM, Rui Oliveira wrote:
>> QML/Quick, for me, seems to need a lot of work for the desktop. Also, it
>> seems it's make for "flat", low density UIs. Yesterday I was presented
>> with this:https://ossia.io/ . Look how good it looks
>> (https://ossia.io/assets/score.png)! Holy damn, an that's widgets.
> That's all widgets baby. The CPU doesn't even have a GPU
> Download the user manual and check out the screen shots inside.
> That thing is a work of art. I just wish they would have included a shot of the readings history table. Apple ain't ever put out anything that looked so cool and was 100% functional.
> QML can't hold a candle to it.
> Those bricks can be re-arranged and re-sized without any use of layouts.
> When you gotta bring the Uber Cool you gotta use widgets.
QtQuick runs actually pretty fine without GPU. Just select the software renderer:
All the latency and texture loading concerns actually go away when using software rendering.
For the embedded world just make sure you have a good low-latency memory block.
(I had good experiences with IMX6ULs...!-)
On the desktop I found the Universal style to work best with software rendering:
The other 2 tricks you need to know: QQuickPaintedItem and QWidget::createWindowContainer().
The later you can for instance use to add QtQuick scenes to QDockWidgets (or KDDockWidgets?-).
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