[Qt-creator] Creating new project templates

Daniel Teske daniel.teske at digia.com
Wed Nov 28 11:46:57 CET 2012

On Wednesday 28 Nov 2012 10:27:18 Harri Pasanen wrote:
> On 11/28/2012 09:31 AM, Ziller Eike wrote:
> > On 27.11.2012, at 23:28, Harri Pasanen <harri at mpaja.com> wrote:
> >> I'm wondering if there is a public api/entry point to create new or
> >> modify existing new project templates?
> > 
> > http://doc.qt.digia.com/qtcreator-extending/index.html
> > "Generating Domain Specific Code and Templates"
> Thanks! exactly what  I was looking for.   This does not appear to be
> part of Qt Creator 2.6.0 manual (.qch), I wonder why?
> >> For instance, I'd like to tweak the existing "Non-Qt Project" -> "Plain
> >> C++ Project (CMake Build)" so that I could do a Cocos2d-x project.
> >> 
> >> Kind of cool would be able to do also Android Cocos2d-x builds from
> >> Qt-Creator directly, in the same fashion as Necessitas.
> > 
> > What prevents you from doing that now?
> Perhaps nothing, I haven't tried yet.   So far I have a simple cmake
> project that can I can use to build,run,debug HelloCpp  using
> cocos2d-x-2.0 on linux, from Qt Creator.  That appears to be working fine.
> Boosted by that success, I figured I'll try if I can tweak it to build
> an Android version.  I believe OpenCV project port to Android used
> cmake, so hopefully it is straight forward.
> Ideally I would be able to use the Kits, deploy to device/emulator, run
> & debug on those as well.
The actual deploy step is somewhat dependant on the qmake project manager. 
Detangling that is on my todo list. 


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