[Qt-creator] What is the correct way of removing UI elements with code ?
Murphy, Sean M.
sean.murphy at gd-ais.com
Wed Oct 10 19:18:15 CEST 2012
> >> > I have just encountered a problem, where I do not need a certain UI
> >> > element e.g. QPushButton and I would like to remove it but since I
> >> > have connected it with several slots (e.g. clicked(), released() etc.
> >> > ) I now have several references of this button in my code.
> >> >
> >> > How can I remove all of this efficiently ? Do I have to remove it
> >> > all manually ?
> >> >
> >> Two things.
> >> (1) This is a question for qt-interest; this list is for issues
> >> concerning the IDE itself, not the toolkit.
> > This may not be a question for qt-interest. I think he's asking the question:
> > "I thought I was going to need a QPushButton in my code, so I put one
> in, and started connecting its signal to slots all over my code. Now
> I've refactored and decided I no longer need that object. Is there a
> simple way to remove all references to it in my code using some Qt
> Creator functionality?"
> > So I think maybe he's asking if there's similar functionality to
> "find all references" that is "remove all references"?
> > Sean
> Ah, good catch, I hadn't considered that interpretation, and that is a
> much more relevant topic.
> I wouldn't WANT to see "remove all references", though; doing that in
> an automated way is sure to cause problems. "Find all references" on
> the other hand IS a good approach to at least get started at it.
Although as we are having this discussion, he has in fact reposted on qt-interest so who knows?!?!
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