[Qt-creator] Installed Plugins Dialog

Koehne Kai Kai.Koehne at digia.com
Tue May 14 12:35:18 CEST 2013



> -----Original Message-----
> From: Thomas Meyer [mailto:public at meyer-thomas.com]
> Sent: Tuesday, May 14, 2013 12:11 PM
> To: Koehne Kai
> Cc: qt-creator at qt-project.org
> Subject: Re: [Qt-creator] Installed Plugins Dialog
> 
> Am 14.05.2013 08:44, schrieb Koehne Kai:
> [...]
>
> I have tested (without uninstalling anything before):
> 1. qt-windows-opensource-5.1.0-beta1-msvc2010-x86-offline-2013-05-13-
> 31.exe
> 2.
> qt-windows-opensource-5.1.0-beta1-msvc2010_opengl-x86-offline-2013-05-
> 13-31.exe
> 
> I have not selected extra components (so the default) for the installation and
> both Qt Creator 'Installed Plugins' dialogs work for me.

Okay, so it's most likely a bug fixed in Qt 5.1 :)

> Some notes:
> * Uninstall removes not the empty folder C:\Qt\Qt5.1.0\Tools by installation 1.

Did you happen to have creator still running when uninstalling?

> * For both installations is a need to load the Qt Quick 'QmlJSTools'
> plugin, otherwise
> I get a 'Failed to restore project files' dialog and can't load my projects.

Yeah, the Project Explorer plugin got a dependency to QmlJSTools, which apparently many people did disable by default. There has been discussions on how to avoid such a 'surprising' change dependency change in the future, I don't know whether there has been any concrete outcome though ...
 
> I have forgotten to inform, that I have installed:
> qt-windows-opensource-5.0.2-msvc2010_32_opengl-x86-offline.exe
> 
> Btw. what means opengl in this context (it would be nice to have a short
> description in the download area).

OpenGL means that e.g. QtQuick2 uses the opengl drivers , instead of going through DirectX (using the ANGLE library that maps opengl to directx, to be specific).  The latter is somewhat more portable since OpenGL drivers have traditionally been problematic on Windows, but also prevents the full use of the OpenGL module.

I agree that this could be explained on the download page, or at least it could link to an explanation ...

Regards

Kai



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