[Qt-creator] Testing 3.3.0-rc1 for iOS, random feedback
Harri Pasanen
harri at mpaja.com
Tue Nov 25 18:46:46 CET 2014
I've quickly tried how iOS support is working.
Subjectively, without yet having done any timings, deployment feels
faster than for Android. Also the few test apps I tried seemed to run
more or less ok.
In the future it would be handy to have app icon settable from Qt
Creator, and some other stuff as well for Info.plist, similar to
AndroidManifest.xml support.
There seems to be some glitch when trying to switch devices though.
I first ran some demos on my iPhone and that worked quite well.
However, when I plug in my iPad3, the run configuration insists in my
iPhone.
Even if I go to Qt Creator preferences and set the iPad 3 as default
device, it still does not mention it...
Update, I just noticed that for some reason the Kit has a device preference.
Why is it so? That is unlike the behavior with Android.
Another thing, this General message came up:
Warnings while parsing QML type information of /Applications/Qt
Creator.app/Contents/Imports/qtquick1/QtWebKit: Failed to parse
"/Applications/Qt
Creator.app/Contents/Imports/qtquick1/QtWebKit/plugins.qmltypes". Error:
1:1: Expected token `numeric literal'
Anyway, looking promising...
Harri
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