[Qt-creator] QML codecompletion for QML based component
Koehne Kai
Kai.Koehne at theqtcompany.com
Fri May 8 15:56:05 CEST 2015
> -----Original Message-----
> From: Benjamin Zeller [mailto:benjamin.zeller at canonical.com]
> Sent: Friday, May 08, 2015 1:14 PM
> To: Koehne Kai; qt-creator at qt-project.org
> Subject: Re: [Qt-creator] QML codecompletion for QML based component
>
> Am 08.05.2015 um 12:59 schrieb Koehne Kai:
> >> -----Original Message-----
> >> From: Benjamin Zeller [mailto:benjamin.zeller at canonical.com]
> >> [...]
> >>> What exactly is your 'Component'? Is it a Qt Quick plugin, a library
> >>> ... and
> >> how are the .qml files embedded?
> >>> Regards
> >>>
> >>> Kai
> >> The Component would be a pure QML based component. No library.
> >> The QMake just makes sure they are in the import path when installed.
> > Alright, but does the 'component' implement an import? If so, setting
> QML_IMPORT_PATH in your .pro file is what you're looking for.
> >
> > Regards
> >
> > Kai
> Yes it ships a qmldir file if that is what you mean.
>
> So it means I have to set the QML_IMPORT_PATH in my application subdir
> project, or is it enough if I set it in the root level project.
You should set it in the .pro file of the project that needs the import.
But remember that QML_IMPORT_PATH works similar to e.g. QQmlEngine::addImportPath: It needs to point to the directory that contains the first part of your import as directory. E.g. if you have com.mycompany.Feature as import the import path should specify the directory that contains the 'com' directory.
See also http://doc.qt.io/qt-5/qqmlengine.html#importPathList
Regards
Kai
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