[Qt-creator] Lost in 4.2

Ariel Molina ariel at edis.mx
Thu Dec 1 19:15:40 CET 2016


It's romatic to look at good old times, and I understand your frustation,
but things are just that way now. You need the market force of Apple,
Google or Microsoft to set a trend (just like skeu-then-flat, paper and

Better to adapt, there are more than one way to do things right,

Cheer up!


On Thu, Dec 1, 2016 at 11:21 AM, Mike Jackson <imikejackson at gmail.com>

> "Fashion" is the issue. Just because somebody made something fashionable
> does not mean it is correct or easy to use. The younger generation have
> never had it easier because they have only known to just tap/click
> everywhere until something happens. Let's introduce them to how things are
> supposed to work. Go against fashion and with ease of use. We can cite UI
> design rule after rule where those rules in the past were based on
> meticulous human-computer interaction research. The new generation of UI/UX
> designers seemed to have just tossed out all that research for no good
> reason.
> Example: Information density in icons. We now have access to "retina"
> class displays capable of displaying a LOT of information in an icon. Icon
> designers have been waiting 30 years for this to occur. And what happens?
> All the fashionable designs use an "outline" icon. Really? Those designers
> make the user work harder to attain the same information that a properly
> designed icon could store.
> Basic Color use: Why does everything have to be the same color? (I am
> looking at you Apple and your monochrome Finder). Some where after OS X
> 10.6.8 Apple decided that actually having nicely colored icons in the
> Finder was somehow "bad" so now every folder is the same shade of blue.
> That makes it really hard for users to distinguish between the "Downloads",
> "Home", "Pictures" or some other important folder that we pinned to the
> side of the Finder.
> Postbox (An Email Application) recently released a newer version. They
> used outline icons and low contrast typography all over the UI. There is
> even a point where I have a white outlined folder on a nearly white
> background. This just should NOT happen.
> Moral of the story. Don't be fashionable. Be correct. Be easy. Back up
> your designs with actual user research.
> --
> Mike Jackson  [mike.jackson at bluequartz.net]
> Ariel Molina wrote:
>> Thing is that what's "easy" is hard to define, it tends to come and go
>> as fashion goes. For example, current trend (from several years now) is
>> that youngsters find "flat" easy and skeumorphic ugly simply because
>> they are used to see things like that. So the UI team have to balance
>> three things: ease for hardcore veterans, be appealing and "modern" for
>> the new wave, and being easy to use. So they try hard, and I wish them
>> the best.

Ariel Molina R.

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