[Qt-creator] {macOS} Where to set CMAKE_MAKE_PROGRAM?
Andy
asmaloney at gmail.com
Fri Apr 10 19:08:03 CEST 2020
Uh.. no I did not. As I said in my previous email I set it to <path to
brew's>/ninja.
It did not work fine. Nor did setting the PATH in the environment setting
of my kit work.
Is it possible there's some Qt Creator cache somewhere that's borking it?
Maybe something in one of these temp directories?
/private/var/folders/xs/ktjsndz94095_l042qqprtb40000gn/T/QtCreator-mxDtQs/
I did try deleting that and my build directory to start from scratch and
still nothing worked.
---
Andy Maloney // https://asmaloney.com
twitter ~ @asmaloney <https://twitter.com/asmaloney>
On Thu, Apr 9, 2020 at 11:52 PM Aleksandr Chupikov <spider.ch at gmail.com>
wrote:
> Hello Andy.
> You set CMAKE_MAKE_PROGRAM to /usr/bin/make instead of ninja executable.
> Try set it to /usr/local/bin/ninja and it will work fine.
>
>
> пт, 10 апр. 2020 г. в 04:00, Andy <asmaloney at gmail.com>:
>
>> I want a solution that applies to all cmake projects, so I tried
>> suggestion #3 and added:
>>
>> CMAKE_MAKE_PROGRAM:FILEPATH=<path to brew's>/ninja
>>
>> to "CMake Configuration" in the kit.
>>
>> Now I get a blank UI for my build settings with an error at the top
>> "Invalid codemodel file generated by CMake" and this error in the console:
>>
>> ----
>>
>> Running <brew path>/cmake/3.17.0_1/bin/cmake <project path> -GNinja
>> -DCMAKE_BUILD_TYPE:STRING=Debug
>> -DCMAKE_CXX_COMPILER:STRING=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++
>> -DCMAKE_C_COMPILER:STRING=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
>> -DCMAKE_MAKE_PROGRAM:FILEPATH=/usr/bin/make
>> -DCMAKE_PREFIX_PATH:STRING=/Users/maloney/dev/Trolltech/Qt-5.x
>> -DGIT_SUBMODULE_UPDATE:BOOL=ON
>> -DQT_QMAKE_EXECUTABLE:STRING=/Users/maloney/dev/Trolltech/Qt-5.x/bin/qmake
>> -DUSE_ASAN:BOOL=ON in
>> /private/var/folders/xs/ktjsndz94095_l042qqprtb40000gn/T/QtCreator-mxDtQs/qtc-cmake-ZFkreNHc.
>>
>> -- The CXX compiler identification is AppleClang 11.0.0.11000033
>>
>> -- Check for working CXX compiler:
>> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++
>>
>> CMake Error:
>>
>> The detected version of Ninja (GNU Make 3.81
>>
>>
>> Copyright (C) 2006 Free Software Foundation, Inc.
>>
>>
>> This is free software; see the source for copying conditions.
>>
>>
>> There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A
>>
>>
>> PARTICULAR PURPOSE.
>>
>>
>> This program built for i386-apple-darwin11.3.0) is less than the version
>> of
>>
>> Ninja required by CMake (1.3).
>>
>>
>> CMake Error at
>> /Users/maloney/dev/Cellar/cmake/3.17.0_1/share/cmake/Modules/CMakeTestCXXCompiler.cmake:37
>> (try_compile):
>>
>> Failed to generate test project build system.
>>
>> ----
>>
>>
>> So then I fell back to suggestion #2 and added the brew install path to
>> the environment setting of my kit. This resulted in the same error.
>>
>>
>>
>> $ ninja --version
>> 1.10.0
>>
>>
>> This is the most recent ninja release.
>>
>>
>> This seems way harder than it should be. Maybe a way to set the path to
>> ninja explicitly in the interface could be added?
>>
>>
>> ---
>> Andy Maloney // https://asmaloney.com
>> twitter ~ @asmaloney <https://twitter.com/asmaloney>
>>
>>
>>
>> On Wed, Apr 8, 2020 at 3:15 AM Eike Ziller <Eike.Ziller at qt.io> wrote:
>>
>>>
>>>
>>> > On Apr 7, 2020, at 21:39, Andy <asmaloney at gmail.com> wrote:
>>> >
>>> > (Using Qt Creator 4.11.2)
>>> >
>>> > I've recently switched to building with ninja. I have it installed
>>> using homebrew and it is in my PATH.
>>> >
>>> > When I try to set up a cmake-based project with Creator, I get this:
>>> >
>>> > CMake Error: CMake was unable to find a build program corresponding to
>>> "Ninja". CMAKE_MAKE_PROGRAM is not set. You probably need to select a
>>> different build tool.
>>> >
>>> > I found this bug report, but it is closed and doesn't seem to provide
>>> a solution:
>>> >
>>> > https://bugreports.qt.io/browse/QTCREATORBUG-17566
>>> >
>>> > I have tried setting CMAKE_MAKE_PROGRAM in my kit's "Environment", but
>>> that didn't do anything.
>>> >
>>> > Where am I supposed to set this so Creator can find ninja?
>>>
>>> The issue here is that macOS uses different environments for
>>> applications started from Finder / Spotlight / Dock, than what you get in
>>> Terminal.
>>> There are multiple possible solutions to your issue:
>>>
>>> - Run Qt Creator from the Terminal environment. E.g. open Terminal, run
>>> “open ~/path/to/Qt\ Creator.app”.
>>> - Set the PATH in your kit. In the environment setting of the Kit, add
>>> “PATH=/usr/local/bin:${PATH}”
>>> - Set CMAKE_MAKE_PROGRAM in the kit’s cmake configuration. That’s at the
>>> bottom of the kit settings, “CMake Configuration”, where also
>>> CMAKE_CXX_COMPILER and other things are set.
>>>
>>> You could also change the PATH or CMAKE_MAKE_PROGRAM in the
>>> corresponding settings in your project’s build configuration.
>>>
>>> Br, Eike
>>>
>>> --
>>> Eike Ziller
>>> Principal Software Engineer
>>>
>>> The Qt Company GmbH
>>> Erich-Thilo-Straße 10
>>> D-12489 Berlin
>>> eike.ziller at qt.io
>>> http://qt.io
>>> Geschäftsführer: Mika Pälsi,
>>> Juha Varelius, Mika Harjuaho
>>> Sitz der Gesellschaft: Berlin, Registergericht: Amtsgericht
>>> Charlottenburg, HRB 144331 B
>>>
>>> _______________________________________________
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>>
>
>
> --
> Александр Чупиков.
>
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