[Qt-interest] QT-OpenVG how to

Amit Pundir pundiramit at gmail.com
Mon Aug 3 14:34:06 CEST 2009


Just found an example openvg/star in QT. Will look into it for the time being.

Thanks for your concern.
Regards,
Amit Pundir

On Mon, Aug 3, 2009 at 5:40 PM, Amit Pundir<pundiramit at gmail.com> wrote:
> Hi,
>
> I want to write a Hello World application using Qt OpenVG backend. I'm
> using PowerVR provided OpenGLES/OpenVG libraries.
>
> I want to run that application on my ARM(BeagleBoard) board.
> Since it is using QWS so "-graphicssystem openvg" will not work as it
> is mentioned in the code.
>
> My concern is that I dont know from where should i start. I know its
> too much to ask for (since OpenVG backend is still in development
> phase) and there are no OpenVG examples available to help.
>
> Do I have to subclass a normal Qt Widget and override its paint engine
> and other relevant classes (like a Qt OpenGL module) or do i have to
> subclass a QGLwidget(just an illiterate guess) and start from there?
> Or do i have to look into a Screen driver implementation to use
> OpenVG?
>
> At the end, a brief introduction on how to get started with it will be
> greatly appreciated. I'm not a OpenVG or OpenGL or even QT  expert but
> I can pick up things :) so if you have anything to share it will help
> a lot.
>
> Thanks for your concern.
>
> Regards,
> Amit Pundir
>




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