[Qt-interest] Implementing a QPaintEngine - why pixmaps when there are no pixmaps?

R. Reucher rene.reucher at batcom-it.net
Fri Sep 11 14:32:46 CEST 2009


On Fri, 11 Sep 2009 13:03:47 +0100, Jeremy Sanders wrote:
> Now if only QSVGGenerator did clipping properly - how hard can it be?
> I'll have to write my own SVG generator at this point.
Not sure if that helps, but QSVGRenderer can render to a paint device 
with given bounds...
-- 
René Reucher
rene.reucher at batcom-it.net
http://www.batcom-it.net/



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