[Qt-interest] Implementing a QPaintEngine - why pixmaps when there are no pixmaps?
Jeremy Sanders
jeremy at jeremysanders.net
Fri Sep 11 15:11:03 CEST 2009
R. Reucher wrote:
> On Fri, 11 Sep 2009 13:03:47 +0100, Jeremy Sanders wrote:
>> Now if only QSVGGenerator did clipping properly - how hard can it be?
>> I'll have to write my own SVG generator at this point.
> Not sure if that helps, but QSVGRenderer can render to a paint device
> with given bounds...
I don't care too much about the renderer, I'd just like the SVG output from
my program to look the same as it was on the screen when loaded into other
programs (firefox, inkscale...)
I probably wouldn't take many hours to stick together something that worked
better than QSVGGenerator, if you didn't care too much about file size.
Jeremy
--
Jeremy Sanders <jeremy at jeremysanders.net>
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