[Qt-interest] GLWidget's bindtexture in separate thread not working
Thiago Macieira
thiago at kde.org
Mon Apr 25 10:51:53 CEST 2011
On Monday, 25 de April de 2011 10:25:43 Oliver Hunger wrote:
> i&aps;m trying to move a "bindtexture" from a QGLWidget to a separate
> thread not to interrupt a time critical loop (@25fps) in the
Threaded OpenGL is only supported in Qt 4.8.
PS: please send text-only emails.
--
Thiago Macieira - thiago (AT) macieira.info - thiago (AT) kde.org
Senior Product Manager - Nokia, Qt Development Frameworks
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