[Qt-interest] Adding arbitrary depth to Graphics Scene & Friends

Javier Urien javierurien at gmail.com
Tue Apr 26 16:16:24 CEST 2011


On Tue, Apr 26, 2011 at 10:56, Jason H <scorp1us at yahoo.com> wrote:

> I would think you'd only need an image I/O Plugin. There are examples in
> the Qt Solutions archive.
> Ultimately, you need to figure how you'd map it to ARGB 32 space. Your
> plugin would take the data and convert it to that. How you represent it,
> (linear mapping, normalized, etc) is up to you.
>

It is not only for ingesting these images, I need to preserve the data all
across the processing, from reading up to writing it using
QGraphicsScene::render, with optional conversion for presenting on screen.
So I would need all the framework to preserve / support my data.

Regards.
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