[Development] Qt3D Examples

Ray Donnelly mingw.android at gmail.com
Tue Oct 14 10:36:24 CEST 2014


On Tue, Oct 14, 2014 at 9:34 AM, Sean Harmer <sean.harmer at kdab.com> wrote:
> On 14/10/2014 08:01, Koehne Kai wrote:
>>
>>> -----Original Message-----
>>> From: development-bounces+kai.koehne=theqtcompany.com at qt-
>>> [...]
>>> I don't have an "authoritative" answer, but one possible option would be an
>>> sub-module that contains the assets for examples or (easier?) separate the
>>> Qt 3d examples and their assets into a standalone git repository.
>> Keep in mind though that this will only help users that clone & build from git. People using the tar balls, prebuilt binaries , will still suffer, because (at least so far) we split up only the toplevel repositories .
>>
>> I'm not sure how 'big' big is in your case, but if it's an issue I'd rather go for another toplevel module . IMO there's a much better chance also e.g. Linux distributions will package this separately.
>
> Good point. This would then be analogous to the webkit-examples repo
> too. It also means we can keep some simple light-weight examples in the
> main Qt3D repo.
>
> Could I kindly propose, and if approved, request the creation of a
> qt3d-examples module please? Is it sufficient to do that here or do I
> also need to file a sysadmin JIRA task?

What about using procedural generation for these assets, some plasma
textures and geospheres? It'd look quite retro though I suppse.

>
> Many thanks in advance,
>
> Sean
>
> --
> Dr Sean Harmer | sean.harmer at kdab.com | Managing Director UK
> Klarälvdalens Datakonsult AB, a KDAB Group company
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