[Interest] QQuickRenderControl example not working on Desktop OSX (Qt 5.4 Alpha)

Agocs Laszlo laszlo.agocs at theqtcompany.com
Thu Oct 16 10:23:24 CEST 2014


Hi,

We are not aware of any issues on OS X. The example worked pretty well on the OS X 10.9 machines I tried.

If the problem is consistent, please create a bug report with more information about the hardware.
Best regards,
Laszlo


From: interest-bounces+laszlo.agocs=theqtcompany.com at qt-project.org [mailto:interest-bounces+laszlo.agocs=theqtcompany.com at qt-project.org] On Behalf Of Roberto Garrido Martín
Sent: 16. oktober 2014 09:46
To: interest at qt-project.org
Subject: [Interest] QQuickRenderControl example not working on Desktop OSX (Qt 5.4 Alpha)

Hi all,
We have our OpenGL ES 2.0 based renderer. Until now, we were integrating it into our Qt app by using a QML Item/Node configuration, but the new rendercontrol API in Qt 5.4 Alpha seems to be a more flexible solution, and the proper way to integrate.

I’m running the rendercontrol example distributed with the 5.4 Alpha, and I can only see a white rotating cube, but the QML scene of the app is supposed to be rendered on each of the sides of the cube.

I have used the OpenGL profiler, and there is one texture created, but with no contents on it.

I’m using Mac OSX 10.9.5.

Any ideas?

Here a screenshot: https://dl.dropboxusercontent.com/u/6132766/rendercontrolAPI_resized.jpg


Thanks,
Robert.
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