[Interest] How to combine glLineWidth call with Qt3D in QML?
Bin Chen
bchen at topcon.com
Wed Sep 9 10:56:18 CEST 2015
Thanks Guys,
I will try that.
Cheers,
陳斌
Bin Chen
> On 9 Sep 2015, at 6:44 pm, Sean Harmer <sean.harmer at kdab.com> wrote:
>
>> On Wednesday 09 Sep 2015 10:17:13 Björn Breitmeyer wrote:
>> Hi,
>>
>> you shouldn't rely on glLineWidth at all. It works only for a very limited
>> amount of values, if at all. Its a deprecated feature, if you want thick
>> lines you will need to create a triangle strip.
>
> Good point. I was thinking about compatibility profile but let's not go there.
> So yeah creating a triangle strip or even volumetric lines is the way to go
> for stand alone lines. For lines super imposed upon other geometry you can
> also use the technique shown in the wireframe example.
>
> Cheers,
>
> Sean
> --
> Dr Sean Harmer | sean.harmer at kdab.com | Managing Director UK
> KDAB (UK) Ltd, a KDAB Group company
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