[Interest] [QT3D] access geometry data of a loaded model
Sean Harmer
sean.harmer at kdab.com
Thu Jul 13 13:39:53 CEST 2017
On Thursday, 13 July 2017 12:06:39 BST doe at john-online.info wrote:
> Thanks Oleg,
>
> that gives me a good hint.
> In fact, even better is the example in
>
> qt3d\tests\manual\assimp-cpp
>
> Which exactly does what I need:
> It creates the entity tree with material, GeometryRenderer etc.
> from a interactively loaded model with sceneloader and lists the
> entity tree recursively.
>
> This as an example in the docu would have helped a lot.
Examples require more polishing than the manual tests plus docs. Patches
welcome if you want to turn it into a proper example. :)
Cheers,
Sean
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