[Interest] "Qt Quick 3D Physics" C++ Port/Frontend?
d3fault
d3faultdotxbe at gmail.com
Wed May 1 10:28:32 CEST 2024
Are there plans to ever bring physics to Qt 3D 2.0, specifically the C++
frontend?
Also is it possible to simulate physics behind the scenes without any views
attached? I want to make a game engine and a Server is generally headless
but still needs to simulate the physics.
I'm considering using PAL ( http://www.adrianboeing.com/pal/index.html )
but I prefer the "Qt way" of doing C++.
Thanks,
d3fault
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