[Interest] Is it possible to submit my Qt application for iOS to Apple App Store?

Yang Fan missdeer at gmail.com
Sat Jul 5 09:16:02 CEST 2014


1. use qmake to generate the xcode project bundle, then xcode will handle
the left.
2. you are right, just make the UI look iOS native style.


On Fri, Jul 4, 2014 at 2:13 PM, Pavel Mogilevskiy <pmogilevskiy at gmail.com>
wrote:

>  Thanks for the reply!
>
>
> > I have submitted an iOS app powered by Qt technology to Apple App Store
> successfully, you may get it from
> https://itunes.apple.com/cn/app/istkani-le-tou-xing-cai-piao/id841279537.
>
> Could you describe me please the structure of your bundle? Does it have
> dylibs/frameworks? This information is very important to me.
>
>
> > The first one was UI issue, I use QtQuick to draw the whole UI, but it's
> not a game, so Apple says you should use native component such as buttons,
> push notification services etc.
>
> I didn't get it. Could you explain this more in details? My understanding
> of your sentence that I can't use non-native style of iOS apps to submit
> them to iOS App Store. Am I right or not?
> How have you solved this issue?
>
> Thanks!
>
>
> On 7/4/2014 4:50 AM, Yang Fan wrote:
>
> I have submitted an iOS app powered by Qt technology to Apple App Store
> successfully, you may get it from
> https://itunes.apple.com/cn/app/istkani-le-tou-xing-cai-piao/id841279537.
> Since this is my first iOS app, before it was published successfully,
> Apple had refused it for 2 times. The first one was UI issue, I use QtQuick
> to draw the whole UI, but it's not a game, so Apple says you should use
> native component such as buttons, push notification services etc. The next
> one was about IAP, I had registered some IAP items in the App Store, but
> didn't implement the IAP in the app, this was the reason they refused the
> second time.
> After I fixed the issues they filed, the app was accepted. It cost me 2
> months since my first submitting to the final acceptance.
>
>
> On Fri, Jul 4, 2014 at 2:34 AM, Pavel Mogilevskiy <pmogilevskiy at gmail.com>
> wrote:
>
>> Hello everyone!
>>
>>          I would like to ask you if it's possible to submit my Qt
>> application for iOS to iOS App Store.
>> What are requirements? Are there any restriction?
>>          I heard that Apple doesn't allow to submit applications that
>> bundle dylibs to iOS App Store? Is this true?
>>
>>          Thanks for any information.
>>
>>          I'm using Qt 5.3.1 LGPL, iOS SDK 7.1. Application has been
>> written with Qt Widgets (non QtQuick/QML).
>>
>>          Thanks!
>>
>> --
>>    Best regards,
>>      Pavel Mogilevskiy            mailto:pmogilevskiy at gmail.com
>>
>> _______________________________________________
>> Interest mailing list
>> Interest at qt-project.org
>> http://lists.qt-project.org/mailman/listinfo/interest
>>
>
>
>
>  --
> Regards,
> Fan Yang
>
>
> --
>   Best regards,
>     Pavel Mogilevskiy            mailto:pmogilevskiy at gmail.com <pmogilevskiy at gmail.com>
>
>


-- 
Regards,
Fan Yang
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